IBC 2016: Autodesk Flame Family Puts Artists First

Autodesk Flame 2017 Extension 1 has just been released, bringing exciting new features that enhance 3D visual effects, compositing, and finishing capabilities. Designed for professionals, this update is especially timely as it arrives right before the IBC 2016 event. The new extension allows users to explore advanced tools tailored for creating stunning visuals with greater ease and efficiency. One of the standout features is the introduction of a "Maya-inspired" 3D scene navigation system. This new toolset introduces intuitive controls that simplify the manipulation of complex 3D environments, making it easier for artists to model, select geometries, and modify intricate scenes. The update also includes enhanced navigation tools such as manipulators that streamline the workflow, allowing for more fluid and precise actions. Collaboration between different teams and tools has been significantly improved with the addition of new features like the ability to export scenes in .FBX format. This new capability allows Flame artists to seamlessly export their projects, complete with geometries, deformed surfaces, textures, and even object animations and timing details, fostering smoother collaboration with Autodesk Maya and other third-party 3D animation software. The update also boasts an array of enhancements focused on improving color management and batch compositing. Artists now benefit from a new compass tool, offering a fresh approach to navigating compositions. Additionally, there are significant upgrades in render quality, enabling artists to add creative touches while maintaining technical precision. The inclusion of physically based rendering (PBR) techniques combined with advanced lighting and texturing tools provides a powerful combination for achieving realistic results. For those working with multi-channel clips, the extension introduces improved EXR handling, allowing multi-channel EXRs to be imported, conformed, cached, and archived while remaining as a single clip. This feature ensures consistency and organization within complex pipelines. Finishing artists will appreciate the connected color workflow improvements, where batch effects applied in Autodesk Lustre can now be rendered through the background reactor. Furthermore, tangent ELEMENT panels automatically switch to the focused application, streamlining the workflow. Another notable improvement is the project independence of batch setups, which now contain all necessary metadata to re-import content or transfer assets across different workstations. This change enhances flexibility and ensures continuity across various environments. The upgrade also brings a collection of 60 Allegorithmic Substance textures, adding a rich library of resources for artists to draw upon. These textures complement the updated action render quality, providing a robust set of tools for texturing and lighting 3D scenes. Flame Family 2017 Extension 1 is set to launch globally via subscription starting October 13, 2016. For detailed information, visit Flame on Autodesk.com. This release marks a significant step forward in the evolution of Flame's capabilities, offering professionals a comprehensive suite of tools designed to push creative boundaries and improve productivity. Whether you're working on high-end visual effects or complex compositing tasks, these updates provide the flexibility and power needed to deliver exceptional results.

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